In the same way fog can be create by using a volumetric shader so to can Light shafts. If I place a spot light facing in the direction the light shaft volumes point the light and scatter revealing a majestic subtle glow.
Saturday, 23 April 2016
Light Shafts
A great aesthetic way to add atmosphere to an environment that is hazy or foggy is through the use of light shafts. Light shafts a beams of light bouncing of particles within a fluid. Air being less dense light shafts aren’t always visible however in a place like underwater they tend to be more common creating a beautiful soft light over anything submerged within it. This is something that is important to help create the atmosphere this projects art style is asking.
In the same way fog can be create by using a volumetric shader so to can Light shafts. If I place a spot light facing in the direction the light shaft volumes point the light and scatter revealing a majestic subtle glow.
In the same way fog can be create by using a volumetric shader so to can Light shafts. If I place a spot light facing in the direction the light shaft volumes point the light and scatter revealing a majestic subtle glow.
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DeepSeaAstro
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